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Joust 2: Survival of the Fittest : ウィキペディア英語版
Joust 2: Survival of the Fittest

''Joust 2: Survival of the Fittest'' is an arcade game developed by Williams Electronics and released in 1986. It is a sequel to Williams' 1982 game ''Joust''. Like its predecessor, ''Joust 2'' is a platform game that features two-dimensional (2D) graphics. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards. ''Joust 2'' features improved audio-visuals and gameplay elements absent from the original.
The game uses more advanced hardware than the original ''Joust'', allowing for the new elements. John Newcomer led development again, which began to create a conversion kit that allowed arcade owners to convert the cabinet into another game. Williams chose a vertically oriented screen for the kit as a result of the design's popularity at the time. Released during the waning days of the golden age of arcade games, ''Joust 2'' did not achieve the success that ''Joust'' reached. The game was later released on home consoles as part of arcade compilations.
== Gameplay ==

''Joust 2'' is a platforming game like its predecessor, ''Joust'', in which the player controls a yellow knight riding a flying ostrich from a third-person perspective. The player navigates the protagonist around the game world, which consists of floating platforms, via two-way joystick and a button. The joystick controls the horizontal direction that the knight travels, while pressing the button makes the ostrich flap its wings. The rate at which the player repeatedly presses the button causes the ostrich to fly upward, hover, or slowly descend. The objective is to defeat groups of enemy knights riding buzzards that populate each level, referred to as a wave. Upon completing a wave, a more challenging one will begin.〔
Players navigate the knight to collide with enemies. The elevation of an enemy in relation to the player's knight determines the outcome of the collision. If the protagonist is higher than the enemy, the villain is defeated and vice versa. A collision of equal elevations results in the two knights bouncing off each other.〔 ''Joust 2'' introduced a transformation ability that morphs the player's bird into a pegasus, which provides better offensive capabilities while on ground but poor flight capabilities.〔〔 A second player can join the game. The two players can either cooperatively complete the waves or attack each other while competitively defeating enemies.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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